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Light Vehicle Crewman (Commander) Handbook - UNITAF Force Manual (FM)




Light Vehicle Crewman (Commander) Handbook
The FM outlines our core skills, policies and guides to ensure every member stands ready for the mission ahead.



Light Vehicle Crewman (Commander)

Light Vehicle Crewman (Commander)

in Cavalry Ground Operations
The vehicle commander is the senior crewman of a light vehicle. He directs the driver and gunner to achieve the mission, issuing movement and engagement orders. He coordinates with other vehicles and friendly forces, and may employ the commander’s weapon system for local defense or light targets.
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Estimated Role Data
The role card is not currently ready for full deployment so it is using a simplified version of the role card. The SOP from the legacy SOP portal has been transferred to guide blocks, but the Role Card itself may have only a handful of temporary skill blocks. The purpose of these skill blocks is to closely mimic LTS requirements to provide continuity of role access, and these role cards can be easily built on soon after launch to improve the accuracy while still benefitting from all the other features of FTS3 and the FM. Use this information as a general reference while understanding it may not reflect the final, role-specific requirements.

FM/G270 - Cavalry Experience

FM/BG-1236 - Temporary Experience Requirements Explained

Your role access is determined by your skills, experience with those skills, and the specific roles that utilize them. With over 100 roles in UNITAF, creating detailed skill breakdowns for every role is a substantial undertaking that cannot be completed overnight. 

Estimated Role Cards

To ensure the entire unit can transition to the new system immediately, some roles are tagged as **"Estimated"**. These roles use a transitional approach:

  • Temporary skill blocks simulate role-specific experience
  • Estimated access levels are calculated based on these placeholder blocks
  • Similar to LTS functionality but with improved accuracy and fewer limitations

Current State: Estimated roles provide functional access levels that closely mirror the previous LTS system while addressing many of its shortcomings. As development progresses, estimated role cards will be upgraded to the full FTS3 standard with detailed, role-specific skill requirements.

Important Note: When roles transition from "Estimated" to "Verified" status, your access level may change (either increase or decrease) as the requirements become more precise and role-specific.

This approach allows UNITAF to:

  • Maintain operations during the transition period
  • Provide immediate access to the improved FTS3 system
  • Ensure continuity while detailed role cards are developed
  • Gradually improve role accuracy over time

The estimated system serves as a bridge, ensuring no disruption to unit operations while we build toward the comprehensive FTS3 vision.

FM/BS-1239 - Experience in Cavalry Roles

This is a temporary skill block, the skill block is being used to accumulate SP for time spent in Cavalry roles until it's role card is completed.

FM/G292 - Intravehicle communication

FM/BS-1362 - Report vehicle damage

Communicate “[part of the vehicle] DISABLED” to the other crewmembers. Example: “GUN DISABLED”

FM/BG-1321 - Vehicle crew radio best practice
  • Maintain clear and consistent communication within the crew and with your higher element at all times.
  • Program both radios: use the Short Range (SR) for internal crew comms and the Long Range (LR) for communication with your higher element.
  • Keep the SR radio ready and correctly configured, so it can be used immediately when dismounted.
  • When dismounted, use SR radios to stay in contact with the rest of the crew and higher elements.
FM/BG-1320 - Vehicle intercom systems

Most armoured vehicles are equipped with an intercom system that allows voice communication between all occupants by retransmitting speech through internal headsets.

  • Most vehicles provide at least two intercom channels: Crew and Cargo.
  • Some vehicles, especially older types or those without passenger space, may only have a single shared channel.
  • When first entering a vehicle, the Cargo channel is selected by default.
  • Passengers should remain on the Cargo channel unless instructed otherwise.
  • Vehicle crew should switch to the Crew channel to prevent interference from passenger communications.

FM/G293 - Vehicle formations

FM/BS-1327 - Maintain position in a vehicle formation

Maintain the correct position in the mounted formation set by the element commander.

FM/BG-1326 - Section file

The Section File is used for movement through restricted terrain or when forming a convoy.All vehicles follow the same path, typically along a road or marked route. As only the lead vehicle can observe and engage directly forward, this formation should only be used when contact is unlikely.

FM/BG-1325 - Section wedge

The Section Wedge is suited for movement in areas where contact is expected but the enemy's location is unknown. One or two vehicles lead, with the remaining vehicles forming echelons on both sides of the lead element to provide wide observation and fire coverage.

FM/BG-1324 - Section column

The Section Column is suited for movement through safe areas where immediate contact is not expected. Vehicles move in pairs, with each pair abreast and following the one in front.

FM/BG-1323 - Section line

The Section Line formation is used when providing fire support or advancing toward a known enemy position. All vehicles are positioned abreast, allowing maximum forward firepower and observation coverage. Distances between vehicles are dictated by the tactical situation.

FM/BG-1322 - Vehicle formations vs infantry formations

Vehicle formations follow the same foundational principles as infantry formations but are adapted for vehicle size, protection, and capabilities.

  • Spacing: Greater distance is maintained between vehicles to reduce the risk from explosions and accommodate vehicle size.
  • Observation: Crews benefit from enhanced optics and multiple observers, allowing for wider spacing and improved situational awareness.
  • Static posture: Unlike infantry formations, vehicle formations are maintained even when static, with emphasis on cover and turret-down positioning rather than strict alignment.

FM/G294 - Combined arms formations

FM/BG-1328 - Vehicle following infantry

The Vehicle Following Infantry formation is used when vehicles provide close support from behind advancing infantry.

Vehicles follow at a 40–60 m distance, maintaining pace with the infantry while preserving freedom of movement and minimizing risk of interference or fratricide. This formation has an increased risk of fratricide by overpressure, see FM/BG-1332 - Vehicles in an urban environment.

This formation allows vehicles to deliver responsive fire support without restricting infantry manoeuvre.

FM/BG-1329 - Vehicle with flanking infantry

The Vehicle with Flanking Infantry formation provides mutual protection and situational awareness.

Infantry elements move slightly ahead on both sides of the vehicle, staying roughly level with the vehicle's centre.

This arrangement enhances security against close threats while allowing the vehicle to support both flanks with its firepower.

FM/BG-1330 - Vehicle leading infantry

The Vehicle Leading Infantry formation is used when the vehicle provides frontal protection for advancing infantry.

The vehicle moves ahead of the infantry, using its armour and weapons to suppress or draw enemy fire.

This is most effective when advancing across open terrain or toward a known threat, allowing infantry to follow under cover.

FM/BS-1331 - Maintain position in a combined arms formation

Maintain the correct position in the combined arms formation set by the element commander.

FM/G295 - Armoured vehicles in urban terrain

FM/BS-1336 - Support infantry in urban terrain
  • Suppress known or suspected enemy positions with heavy weapons.
  • Provide mobile cover as infantry crosses open spaces.
  • Illuminate or engage fortified targets that infantry cannot suppress effectively.
FM/BG-1335 - Covering vehicles in urban terrain

Infantry can provide essential protection to vehicles by:

  • Clearing ground-level and elevated threats before the vehicle enters an area.
  • Maintaining lateral security along both sides of the vehicle's path.
  • Marking cleared areas or safe routes to guide vehicle movement.
  • Communicating observed threats (IEDs, AT teams, blocked routes) immediately on the relevant net.
FM/BG-1334 - Threats in urban terrain

Urban environments present two primary threats to armoured vehicles:

  1. Anti-Vehicle Ambushes (AV threats) - Hidden enemy teams with launchers can appear suddenly from windows, alleys, or rooftops.
    • Infantry should clear windows, doors, and corners ahead of the vehicle to reduce this risk.
  2. Improvised Explosive Devices (IEDs) - These are often placed in choke points or along predictable vehicle routes.

Infantry should scout slightly ahead, observing for disturbed ground, hidden wires, or suspicious objects that may indicate a threat. 

FM/BG-1333 - Base limitations and considerations
  • Visibility for vehicle crews is restricted, especially toward the sides and rear.
  • Movement corridors (streets, alleys) limit manoeuvring options and make vehicles predictable targets.
  • Danger areas (intersections, courtyards, open stretches) require deliberate overwatch and coordination before crossing.
FM/BG-1332 - Vehicles in an urban environment

When operating alongside armoured vehicles in urban terrain:

  • Infantry should never advance directly in front of the gun and should maintain communication with the vehicle commander when moving close.
  • Using FM/BG-1329 - Vehicle with flanking infantry:
    • Infantry advances along the sides of the vehicle's axis, engaging or clearing threats.
    • When a vehicle fires or shifts position, infantry falls back into formation to maintain cover and avoid overpressure.
  • Vehicles may move or reposition without warning, creating a crushing hazard.
  • Tank cannons generate severe overpressure when firing. Infantry standing to the front are at risk of fatal injury. Overpressure extends 50–100 m in a ~45° cone shape from the gun's muzzle.

FM/G119 - Working with vehicles

FM/BS-515 - Behave appropriately inside a vehicle
  • Stay off crew intercom, and join cargo if crew was selected by default
  • Do not try to interact directly with the crew, regardless of the situation
  • Casual conversation is allowed, unless instructed otherwise by the crew/leadership
  • Cease casual conversation automatically when in contact or in an emergency
FM/BS-516 - Dismount vehicles
  • Before dismounting, the call "Dismount" will be given by the crew
  • After dismounting the vehicle move away from the vehicle without crossing in front or behind the vehicle, to prevent being run over, or stopping the vehicle from moving as it needs to.
FM/BG-916 - Vehicle embarkation procedure

Element leaders ensure their team boards the assigned vehicle, supervise loading, and board last. If acting as navigator, they must communicate to their team that the front passenger seat should be left for them to occupy.

All personnel must follow directions during embarkation. Leaders must take charge; subordinates must listen and comply.

FM/BS-514 - Call when mounted up

When mounting in a vehicle, announce to the fireteam leader when your are mounted over the radio.

‘{name} up’

This allows fireteam leaders to then notify the squad leader and so on and ensure that everyone who needs to be on board, is on board before the vehicle departs.

FM/BS-1337 - Perform a 5 & 20 scan

5 m physical check: Immediately after dismounting, physically inspect the immediate 5-metre ring around the vehicle.

20 m visual check:  After the 5m physical check., conduct a visual scan out to 20 metres in all directions:

Look for IED indicators, tripwires, ground anomalies, recent digging, foreign objects, fuel/power cables, suspicious containers, or dangerous terrain.

FM/G297 - Working with infantry

FM/BG-945 - Operating around infantry

Vehicles must avoid endangering friendly infantry. Do not run them over, and avoid firing main guns near dismounts unless absolutely necessary due to the risk of overpressure injuries. In close terrain infantry should move ahead of the vehicle as this gives dismounts a chance to spot threats early. 

Vehicle commanders may, if required, dismount to coordinate directly with infantry.

FM/BS-1338 - Move safely with infantry
  • Match the infantry pace.
  • Maintain awareness of spacing, arcs, and potential threats
FM/BP-1340 - Hierarchy in a vehicle crew
  • The commander is responsible for the vehicle and all its crew plus any dismounts mounted,
  • If there is no commander present, the gunner takes on the role of commander and all responsibilities.
  • The senior member of the infantry element assumes the role of Infantry Leader and is responsible for communicating with the commander or acting commander per FM/BG-1339 - Mounted infantry communication.
FM/BG-1341 - Using an infantry element net

When a vehicle crew is assigned or attached to an infantry element, the vehicle crew should join the infantry element's assigned radio frequency to ensure shared situational awareness for movement and contact reporting.

  • Both driver and vehicle commander should join the net.
  • The net should be continually monitored for movement orders from the element commander for the vehicle and any contact reports.
FM/BG-1339 - Mounted infantry communication

The Infantry Leader is responsible for communicating with the Vehicle Commander to coordinate the mounting and dismounting of personnel, as well as the loading or unloading of casualties and CPERS.

  • The Infantry Leader may use the crew intercom or designate an intercom channel when mounted to maintain coordination with the Vehicle Commander.
  • When the vehicle is attached to another element, the vehicle crew always acts on orders from their Commander, even if conflicting instructions are given by the Infantry Leader.
FM/BS-1342 - Perform the infantry vehicle embarkation sequence
  1. Driver: Stop the vehicle per the commanders orders
  2. Driver: Announce “VEHICLE STOPPED”
  3. Commander: Scan the immediate area for hazards and personnel
  4. Commander: If clear, issue “CLEAR TO MOUNT”
  5. Allow personnel and cargo to mount and secure loads.
  6. Infantry leader: Confirm all personnel and cargo loaded, enter the vehicle and announce “ALL UP”
  7. Commander: Confirm the immediate area clear of obstacles and personnel
  8. Commander: Announce "VEHICLE CLEAR” and give new instructions to the crew
FM/BS-1343 - Perform the infantry vehicle disembarkation sequence
  1. Driver: Approach a suitable unloading position per the commanders orders.
  2. Driver: Stop the vehicle and verify full halt.
  3. Driver: Announce “VEHICLE STOPPED”
  4. Commander: Scan the immediate area for hazards.
  5. Commander: If clear, announce "INFANTRY DISMOUNT [left/right]” to the Infantry Leader, using the direction based on available cover.*
  6. Allow personnel and cargo to dismount.
  7. Infantry Leader: confirm all personnel and cargo unloaded, exit last and communicate "LAST OUT” to the commander.
  8. Commander: Confirm the immediate area is clear of obstacles and remaining personnel.
  9. Commander: Announce "VEHICLE CLEAR” and give new instructions to the crew

* Infantry may dismount facing away from the rear of the vehicle; the left/right command may be reversed accordingly.

FM/BS-1344 - Perform overwatch using a vehicle
  • Jockey at least once every 3 to 4 bursts/shots, or more frequently if the situation requires. Block Not Found
  • Suppress enemy positions, destroy fortifications, and reduce enemy threat.
FM/BS-1345 - Breach a wall using the vehicle
  • Select a weak point in the wall, 
  • Drive into the wall at between 5-10kph,
  • If the infantry commander has requested smoke, deploy smoke,
  • Reverse out to safety or push forward to cover if the tactical situation dictates.
FM/BS-1346 - Breach a wall using ballistic breaching
  • Select appropriate ammunition (HE, HEAT, HESH or another HE variant),
  • Confirm no friendly forces are near the breach point,
  • Fire at the breach point until the wall collapses,
  • Shift fire to allow infantry to advance.

FM/G298 - Vehicle positioning and exposure techniques

FM/BG-944 - Turning out (unbuttoning)

Turning out allows the commander or driver to stand in the hatch for improved visibility but exposes them to enemy fire. It should only be done when the risk is low and situational awareness is worth the exposure.

Some vehicles require the commander to turn out to use a mounted machine gun, do so only when the tactical benefit outweighs the risk.

FM/BS-1351 - Jockey a vehicle
  1. Move out of view: move the vehicle out of the enemy’s line of sight making use of the terrain.
  2. Shift laterally: While still concealed, move the vehicle laterally (left or right) behind cover to change the firing angle.
  3. Establish a new firing position: Move into a new firing position so the vehicle is able to fire at the target from a different angle.
FM/BG-1350 - Jockeying

Jockeying involves repositioning a vehicle laterally behind cover to avoid enemy return fire. The vehicle backs out of view, shifts left or right, and then re-enters a firing position from a new angle to re-engage.

This manoeuvre makes targeting more difficult for the enemy by presenting a new position each time. It should be used after being spotted or fired on to stay survivable while maintaining offensive pressure 

FM/BS-1349 - Use the terrain to conceal a vehicle.

Use the terrain while taking into account available cover, sight lines and mobility requirements to conceal all or part of a vehicle.

FM/BG-1348 - Use of terrain

Vehicles may use their enhanced mobility to make use of the terrain to move in cover from an enemy position and to attack from an unexpected angle. If carrying dismounts, this effect can be multiplied.

FM/BG-1347 - Turret down

A Turret down position is similar to a FM/BG-940 - Hull down position however it only exposes the Commander/Gunner's optics or binoculars if they are turned out. This position is good for observing a target without exposing the vehicle or crew.

FM/BG-940 - Hull down position

A hull down position uses terrain to expose only a vehicle’s turret or primary weapon system while concealing the hull, minimizing the profile presented to the enemy and protecting critical components. This posture significantly increases survivability by reducing the likelihood of catastrophic hits while allowing the vehicle to engage effectively.

Hull-down positions are most effective when established on reverse slopes, berms, or terrain crests that permit observation and fire without fully exposing the vehicle. Tanks and other vehicles with turreted or remotely operated weapon systems benefit most from this posture. Crews should maintain the ability to reposition quickly, as static hull-down positions can be compromised once identified.

After firing, the vehicle should jockey as per Block Not Found

An MBT utilising a hull down position

Above: An MBT utilising a hull down position

FM/G299 - Convoy vehicle crew

FM/BS-1356 - Use the correct convoy calls

Transmit the appropriate calls on the convoy net during movement:

First and Last Vehicle:

  • “[first/last] MOVING”: vehicle begins movement.
  • “[first/last] TURNING [direction]”: vehicle changing direction.
  • “[first/last] HOLDING”: vehicle halting temporarily.

Any Vehicle in Convoy:

  • “[callsign] DANGER [description]”: hazard present, movement may continue.
  • “[callsign] stopping [description]”: hazard requiring the vehicle to stop.
  • “[callsign] MAX SPEED [speed in kph]”: vehicle unable to maintain convoy speed; request reduction.
FM/BG-1355 - Convoy net participants

The convoy net is used to coordinate movement and maintain situational awareness among vehicle crews, support elements, and mounted infantry.

  • Drivers: Listen continuously and transmit convoy calls as required.
  • Convoy Commander: Actively monitors the net, issuing convoy parameters or route updates.
  • Other personnel (vehicle commanders, gunners, infantry leaders, passengers): May listen to maintain awareness but must not transmit directly. Information should be relayed to the driver for transmission if needed.
FM/BG-1354 - Convoy net

Each convoy operates on a dedicated radio frequency to coordinate all vehicles. This frequency is separate from infantry or other command nets and is either pre-planned during the mission brief or selected at convoy formation. The convoy net is non-transactional: communications are broadcast to all vehicles without requiring individual acknowledgment. 

FM/BS-1353 - Maintain position in a convoy

Maintain the correct position in a convoy as set by the element leader

FM/BG-924 - Convoy interval spacing

Vehicles must maintain a spacing of 20 to 100 meters, adjusted for terrain and visibility. This interval must be preserved while moving, turning, or stopping to reduce vulnerability to explosives and concentrated enemy fire.

Visual Representation of Spacing and Gunner Arcs

Above: Visual Representation of Spacing and Gunner Arcs

FM/BG-922 - Convoy security

Gunners must maintain 360° security at all times. The lead vehicle is responsible for observing to the front, the rear vehicle covers the rear, and interior vehicles alternate left and right to ensure continuous coverage in all directions. Gunners should cover their assigned sectors and resist the urge to fixate on one threat direction.

FM/BG-919 - Emergency braking communication

If the lead vehicle must brake suddenly, the driver must announce “BRAKING, BRAKING, BRAKING” over comms to prevent collisions.

FM/G302 - Convoy halts and security procedures

FM/BS-1361 - Perform a herringbone halt and resume movement

To perform the herringbone halt:

  • Receive the halt order.
  • Decelerate smoothly while maintaining convoy spacing.
  • Alternate pulling off to the left or right side of the route at a ~45° angle.
  • Angle the vehicle outward from the road axis,  maintaining sufficient spacing from adjacent vehicles.
  • Halt with wheels/tracks oriented to avoid obstacles or any potential hazards and to allow rapid re-entry to the route.

To resume movement:

  • Receive the order to move and wait for the vehicle in front of you to move if you are not the lead vehicle
  • Re-enter the route in convoy order.
  • Accelerate smoothly and re-establish convoy speed and spacing.
FM/BG-932 - Dismount timing and alertness

For halts under 30 seconds, mounted troops should stay inside but remain alert and scan for threats. For longer halts, troops dismount and provide local security under team or squad leader direction. Clear commands must be given to dismount and remount, with accountability ensured.

FM/BG-929 - Herringbone formation

The Herringbone formation involves vehicles pulling off alternately to the left and right sides of the road at about a 45° angle. This formation is easy to execute and provides good security and spacing, useful across open and road terrain.

Visual Representation of Herringbone.

Above: Visual Representation of Herringbone.

FM/BG-1360 - Halting a convoy

For halts longer than 30 seconds or reaction-to-contact halts, convoys should form the herringbone formation to maximize security and spacing unless different instructions are given by the element commander.

FM/G301 - Commanding a convoy

FM/BG-1352 - Convoy structure
  • A convoy maintains cohesion of multiple vehicles during long-distance movement outside of combat.
  • Armed vehicles are positioned at key points to provide protection for unarmed or lightly armed vehicles.
  • Convoys operate on a dedicated Convoy Net and are directed by a Convoy Commander.
  • To maintain effective control, a convoy should include no more than 8 vehicles.
  • Larger movements must be split into two separate convoys, each with its own net and commander.
FM/BG-1357 - Convoy commander

Each convoy has a designated Convoy Commander responsible for coordinating movement, planning routes, and adjusting them as needed. Prior to formation, the Convoy Commander ensures all drivers know the convoy net frequency.

When the planned route changes, the Convoy Commander must notify all drivers. If map markers are synchronized, updating the markers is sufficient. If markers are not synchronized, small deviations may be communicated with turn-by-turn instructions. For significant deviations, the convoy may be stopped to provide a full briefing on the updated route.

FM/BG-926 - Route selection considerations

Avoid urban routes when possible due to high ambush risk. Forested or rocky terrain may also be dangerous but is sometimes unavoidable—move with heightened caution. Commanders should always plan primary and alternate routes.

FM/BG-928 - Route planning

Convoy routes must be planned in advance, with known objectives and alternate routes.

FM/BG-920 - Balancing speed and security

Speed increases convoy survivability by reducing enemy engagement windows (e.g., RPGs, IEDs). However, overextending the convoy can lead to loss of support and leave vehicles vulnerable to concentrated enemy fire. The Convoy Commander is responsible for balancing this risk.

FM/BG-918 - Convoy speed

Convoy speed must balance security and cohesion. Excessive spacing weakens mutual support and increases vulnerability. The lead vehicle must monitor spacing and adjust speed as needed. Drivers and the convoy commander must stay in communication to report speed, spacing, and observation sectors.

FM/BS-1358 - Select Convoy parameters
  • Convoy speed: Target speed for the convoy in kilometres per hour taking into account vehicle capability.
  • Convoy spacing: Target distance between vehicles in meters balancing mutual support and risk of incident propagation.
  • Convoy route: The route to be taken from start to finish and how it will be communicated.
FM/BS-1359 - Communicate convoy calls
  • When establishing or changing convoy parameters, transmit on the convoy net using the format:
    •  ALL VEHICLES, CONVOY PARAMETERS [selected speed], [selected spacing].”
  • When updating the planned route, transmit on the convoy net how it has changed in the format:
    • “ALL VEHICLES, ROUTE CHANGED:” “ROUTE UPDATED ON MAP” or
    • “LEAD VEHICLE, PREPARE FOR TURN CALLS.”
FM/BG-935 - Briefing actions on

All drivers must understand the actions on for situations that the convoy is likely to encounter. The convoy commander must brief these procedures clearly before departure.

FM/G191 - Convoy actions on

FM/BG-935 - Briefing actions on

All drivers must understand the actions on for situations that the convoy is likely to encounter. The convoy commander must brief these procedures clearly before departure.

FM/BG-936 - Example actions on: contact- push through

Vehicles must push through the kill zone without stopping. Gunners return fire immediately, even without clear visuals, aiming toward the source of contact. The lead vehicle must scan aggressively for IEDs.

FM/BG-937 - Example actions on: contact- dismount and assault

Troops dismount while vehicle gunners suppress enemy positions. Dismounts and vehicles advance together to engage and destroy the enemy. Once the threat is eliminated, units remount and resume the convoy.

FM/BG-938 - Example actions on: disabled vehicle

Call out "Vehicle down!" over comms when a vehicle is disabled. If available, use tow ropes to extract the vehicle after securing the area. In some situations, it may be necessary to attempt towing while still under fire. If towing is not possible, a working vehicle may try pushing the disabled one—use this only if dismounting would be more dangerous for the crew.

FM/BG-939 - Example actions on: canalising ground

Infantry dismounts and clears ahead of the convoy while staying within range of vehicle support. Maintain coordination to ensure effective covering fire and minimize risk as the convoy advances.

FM/G311 - Leading an element

FM/BG-1518 - Command vs control

Command is the authority to decide and prioritise.
Control is the regulation and direction of forces to implement decisions.

Command

  • Establishes intent.
  • Allocates resources.
  • Sets priorities.

Control

  • Issues instructions.
  • Synchronises timing.
  • Adjusts actions during execution.

Effective leaders command centrally and control selectively to preserve initiative.

FM/BS-1401 - Maintain accountability

Accept responsibility for decisions and outcomes within the element:

  • Address errors immediately through constructive feedback and corrections, not public blame.
  • Capture faults, causes, and responsibility during AARs for formal follow-up if required.
FM/BS-1402 - Maintain command and control

Maintain control of of the element:

  • Issue clear tasks aligned with intent to all subordinate elements.
  • Monitor execution and intervene when elements drift off task.
  • Maintain continuous two-way information flow up and down the chain.
  • Synchronise subordinate actions to prevent isolation or conflict.
  • Re-task or re-prioritise elements as the situation changes.
FM/BS-1403 - Maintain composure
  • Maintain calm posture, tone, and decision-making under stress.
  • Issue clear, deliberate orders during friction or failure.
  • Suppress visible frustration, panic, or emotional reactions.
  • Take appropriate measures to stabilise the element during unexpected events.
FM/BG-1516 - Commander's intent

Commander’s Intent defines the purpose of an operation, the desired end state, and the key effects required to achieve mission success. It provides direction without prescribing detailed execution, enabling subordinate leaders to act independently while remaining aligned with higher objectives.

Commander’s Intent exists at every level of command:

  • Fireteam level: intent clarifies the immediate objective and priority of effort (e.g. suppress, secure, clear, hold). It ensures members understand what must be achieved if communication is lost or conditions change.
  • Squad level: intent describes the squad’s role within the platoon plan, the decisive action required, and the conditions that define success. It guides manoeuvre, tempo, and risk decisions.
  • Platoon level: intent establishes how squads combine to achieve a broader tactical effect. It identifies the main effort, supporting efforts, and the operational end state.
  • Company level: intent defines the overall tactical objective, desired battlefield conditions, and acceptable risk. It shapes subordinate planning and ensures unity of effort across multiple platoons.

Commander’s Intent allows initiative within boundaries. When plans break down, leaders act in accordance with intent rather than waiting for orders. Clear intent preserves momentum, cohesion, and operational effectiveness at every level.

FM/BS-1404 - Keep everyone informed

Keep your direct subordinates informed with all the needed information for them to function:

  • Updates on the tactical situation
  • Current tasking and intent

Ensure you give enough information so that another person can take over leadership without needing additional information.

FM/BS-1405 - Prepare for missions

When preparing for a mission, take care of the following:

  • Bring the correct equipment, in the right quantities
  • Set standard formations, plans for movement and other actions-on
  • Ensure succession of command is clear
FM/BS-1510 - Lead decisively

Make decisive decisions:

  • Make a clear decision in a timely manner in line with the commander's intent, even when information is incomplete.
  • Communicate the decision clearly to the element.
  • Commit to the decision and direct execution without hesitation.
  • Avoid repeatedly changing decisions unless the situation has materially changed.
  • Maintain confidence and composure to reinforce cohesion and trust within the element.
FM/BS-1511 - Recognise and act within element capability

Evaluate the element’s combat effectiveness, resources, and condition before and during task execution:

  • Recognise when assigned tasks exceed current capability or risk becoming unachievable.
  • Identify indicators that continued action will result in unnecessary losses or mission failure.
  • Decide to pause, withdraw, or disengage when risk outweighs potential gain.
  • Communicate limitations and recommended actions clearly up the chain of command.
  • Preserve personnel and equipment to enable future tasking and continued operations.
FM/BG-1528 - Dominating the objective

Dominating the battlefield is the ability to control the tempo, positioning, and flow of combat to achieve objectives while limiting enemy freedom of action.

Key methods of achieving dominance:

  • Control key terrain: High ground, choke points, avenues of approach.
  • Maintain initiative: Force the enemy to react.
  • Coordinate forces: Synchronize squads, fire teams, and support.
  • Situational awareness: Monitor the battlefield to make informed decisions.

Why It’s Important:

  • Reduces risk to friendly forces.
  • Limits enemy options and predictability.
  • Maintains operational tempo.
  • Maximizes combat effectiveness.
  • Increases likelihood of mission success.

FM/G312 - Issuing orders

FM/BG-1696 - Using CLAP when giving orders

Follow the CLAP mnemonic to use with every order:

  • Clear: issue direct, concise and actionable tasks.
  • Loud: ensure you are heard over chatter, comms and combat.
  • As an order: assert what you are saying is an order, and not something else like a question.
  • with Pauses: Break up the order in to short phrases separated by short pauses to allow the receiver to process the content.
FM/BS-1407 - Issue an order

When issuing an order, use the following format:

  • Who: who is expected to execute the order
  • What: the thing that needs to be done
  • When: when to start the execution
FM/BS-1408 - Act on orders

When given an order, confirm the order and make a plan and act to implement the intent of the order. When unable to act, make this clear to avoid misunderstandings or timing issues.

FM/BS-1409 - Disagree with orders

When disagreeing with a given order: 

  • Communicate your objection
  • State the reason and 
  • If possible suggest an alternative. 

If despite the disagreement the order is confirmed, execute it to the best of your ability without complaint or argument.

Be mindful to not disagree with every order, keeping in mind that there might be reasons not yet apparent why the order is given.

FM/G313 - People management

FM/BS-1410 - Delegate responsibility

Wherever possible, delegate tasks to subordinate elements. Trust people to do the task they are assigned, and give them the needed freedom to do so without interfering.

In other words, tell people what you want, not how to do it.

FM/BS-1411 - Group dynamics
  • Moderate and arbitrate the discourse between subordinate elements. In stressful environments, tensions can occasionally rise high, so it is important to nip conflict or negative sentiment in the bud before it infects the entire team.
  • Ensure everyone feels like a valued and included part of the team
  • Prevent the team from sliding into an overly casual atmosphere, where nobody is taking anything serious anymore. There is a time for laughter, and a time for focus.
FM/BS-1412 - Share and teach knowledge
  • Use operational situations as teaching opportunities when time permits.
  • Explain the reasoning behind decisions and actions.
  • Guide individuals to arrive at conclusions rather than simply issuing correction.
  • Issue immediate corrective commands when required by tempo or risk.
  • Conduct follow-up explanation during AAR if correction was time-critical.
  • Maintain professional tone; avoid belittling or ego-driven instruction.

FM/G305 - Commanding a vehicle

FM/BG-950 - Tactical command tips

Vehicle commanders must anticipate enemy threats before contact. Prioritize targets by danger: armour and ATGMs first, then unguided anti-tank infantry. Avoid skyline exposure; stay on low ground and shift position after engagement to avoid counterfire. Never drive directly out of overwatch; reposition laterally or reverse first.

FM/BS-1363 - Give orders to a crew member
  • Alert with their crew position: e.g. “DRIVER” or “GUNNER”
  • Give the order: e.g. “REVERSE” or “SCAN LEFT”
FM/BS-1364 - Direct a driver using intent
  • State the destination and intended route when possible.
  • Repeat or re-confirm instructions if the driver's response is delayed or unclear.
FM/BS-1365 - Direct a driver using specific instructions
  • Use the format: FM/BS-1363 - Give orders to a crew member
  • Give visual cues only within the driver's visible sector (11 to 1 o'clock),
  • Time commands to allow for heavy-vehicle response delay,
  • Provide close guidance when in formation or near infantry,
  • Repeat or re-confirm instructions if the driver's response is delayed or unclear.
FM/BS-1366 - Direct a gunner
  • Define the gunner's left and right arcs using bearings, clock-ray, or landmarks.
  • Use optics to verify distant threats before engagement.
  • Update the crew on friendly positions to prevent fratricide.
  • Account for commander vs gunner viewpoint differences when giving aim or engagement cues.
  • Watch your gun direction and vehicle safety when moving in tight areas to avoid hitting obstacles.
FM/BG-1367 - Commander initiated engagements (CIE)
  • Alert: Focus the gunner. 
  • Ammo/Weapon: Tell the gunner what system/ammo to use. Use specific shorthand (e.g., SABOT, HE, Coax, MG, Smoke).
  • Target Description: Tell the gunner what the target is. For vehicles/aircraft  FM/G18 - Vehicle class identification should be used, other targets may include infantry, gun emplacement or a building
  • Direction: Give an unambiguous direction indication and an approximate range relative to the vehicle. Distance helps set lead, ammo choice, and sights.
    • Accepted direction formats:
      • Clock + distance,
      • Degrees + distance,
      • Relative + distance.

Movement status: Give movement to help lead. Use short phrases: moving Left to Right, moving away, moving towards, stationary, stopped, on the move. If speed is important, add fast / slow.

FM/BS-1368 - Give a Commander initiated engagement (CIE)

Skip sections if they are not required.

  • Announce “GUNNER” or “DESIGNATE*”,
  • State the weapon/ammo the gunner should use,
  • Describe the target and, if needed, the point of aim
  • State the direction and range using one of the following:
    • Clock + distance: 
    • Degrees + distance: 
    • Relative + distance: 
  • State the movement status
  • Gunner: Announce “IDENTIFIED” when the gun is on target.
  • Gunner: Announce “NOT SEEN” if the target cannot be found.
  • Commander: Talk the gunner on to the target if needed FM/BS-1371 - Talk gunner on to target,
  • Proceed with FM/BS-1372 - Execute an engagement.

*Only if using the Hunter/Killer system.

FM/BS-1370 - Give fire control commands to a gunner
  • “FIRE”: Fire immediately,
  • “FIRE AND ADJUST”: Fire immediately and adjust for follow-up if target is missed,
  • “AT MY COMMAND”: Acquire target but await “FIRE” command.
FM/BS-1371 - Talk gunner on to target
  • Give instructions to traverse left or right
  • When close to the target announce “STEADY” to slow the speed and allow the gunner to locate the target
  • Announce “ON” when the gunner is aiming at the correct target
FM/BS-1373 - Call and Correct Round Impacts
  • When a round is fired, call the effect it has on the target:
    • “TARGET”:  Round hit the target
    • “OVER/SHORT”: Round missed long / short,
    • “LOST”: Round impact was unseen,
    • “DOUBTFUL”:  Round passed to the left or right of the target but the range seems correct,
    • “REENGAGING”: the gunner is preparing to fire again with corrections if needed,
    • “CEASE FIRE”:  Gunner should stop engaging the target.
  • When required apply target corrections:
    • “ADD ONE/DROP ONE”: Move aim up / down,
    • “MORE LEAD/LESS LEAD”: Move aim further ahead or closer to a moving target.
FM/BG-1374 - Hunter-Killer observe override

A Hunter‑Killer Observation Override synchronises commander and gunner sights to allow rapid target acquisition by slewing one sight to the point observed by the other.

  • Function: Syncs commander and gunner sight lines so a target viewed by one can be observed or engaged by the other without separate manual laying.
  • Gunner / Commander- Observe: Using Observe moves the user's sight to the point currently targeted by the other sight, permitting immediate visual confirmation.
  • Commander- Override: Using Override slews the gunner sight to the commander's aim point, enabling the gunner to acquire and engage the same target quickly.
FM/BS-1375 - Alert a gunner when using Hunter-Killer override

If using the hunter-killer override, alert the gunner with "DESIGNATE" before taking control of the turret.

FM/BS-1376 - React to vehicle damage
  • Vehicle weapon disabled
    • Move vehicle back in cover, 
    • Report "[your callsign] WEAPON DISABLED" on command net, 
    • Stay in vehicle and await orders.
  • Vehicle mobility disabled:
    • Report up  "[your callsign] MOBILITY DISABLED" on command net, 
    • Stay and defend vehicle if safe, 
    • Dismount vehicle and regroup near cover if not safe to stay in the vehicle.
  • Vehicle disabled (or weapon and mobility disabled)
    • Report  "[your callsign] VEHICLE DISABLED" on command net, 
    • Stay in vehicle if safe, 
    • Dismount vehicle and regroup near cover if not safe to stay in the vehicle.
FM/BS-1377 - React to vehicle destroyed
  • As the commander, If you identify that the vehicle is damaged and poses a risk to the crew, announce "BAIL, BAIL, BAIL"
  • Exit the vehicle,
  • Move to cover
  • Report  "[your callsign] VEHICLE DESTROYED, [number of casualties] CASUALTIES" on command net, with the number of personnel wounded accounting for any still in the wreck.

FM/G327 - Gunning a vehicle

FM/BS-1463 - Compensate for range to target
  • Determine distance to the target using available tools or visual estimation.
  • Adjust aim using weapon sights, reticles, or fire control aids to account for range.
  • Confirm the target is within the weapon system’s effective engagement envelope.
  • Re-adjust aim if the firing position or target distance changes.
FM/BS-1462 - Apply fire discipline
  • Fire in controlled bursts or single shots as appropriate.
  • Avoid firing without target confirmation or direction.
  • Monitor ammunition expenditure during engagement.
FM/BG-1461 - Fire discipline

Uncontrolled or excessive firing degrades situational awareness, depletes ammunition, and increases vehicle signature. Deliberate, controlled fire is more effective.

FM/BS-1460 - Engage targets
  • Open fire on a target or area as directed by the vehicle commander
  • Shift fire only when directed or when threat changes.
  • Cease engagement when target is neutralised or when directed.
FM/BS-1459 - Scan and maintain assigned fire arcs
  • Scan left and right limits systematically.
  • Re-scan after firing or target loss.
  • Maintain awareness of arc boundaries.
FM/BG-1458 - Gunner observation discipline

Effective gunnery begins with continuous observation. Gunners should prioritise scanning assigned arcs methodically rather than fixating on a single point.

FM/BS-1465 - Apply lead for moving targets
  • Identify target direction and relative speed.
  • Apply appropriate lead based on target movement and engagement range.
  • Maintain lead through trigger pull or weapon release.
  • Re-assess lead if target speed or direction changes.

FM/G326 - Driving a vehicle

FM/BG-1447 - Throttle and brake discipline

Consistent throttle and braking inputs reduce formation disruption, prevent collisions, and improve overall vehicle control. Abrupt inputs increase stopping distance errors and can cause secondary impacts in close formations.

FM/BS-1446 - Apply smooth acceleration and braking
  • Increase and decrease speed gradually.
  • Anticipate halts to avoid abrupt braking.
FM/BG-1464 - Use of speed management systems

Modern vehicles may provide speed-control aids such as cruise control or speed limiters. These systems can assist in maintaining convoy discipline, reducing driver workload, and improving spacing consistency when terrain allows.

Speed aids are most effective on:

  • Long road movements
  • Convoys with fixed speed parameters
  • Low-threat environments

They are less suitable in:

  • Urban terrain
  • Close formations
  • Areas requiring frequent speed changes
FM/BS-1448 - Maintain a constant set speed
  • Maintain a set speed limit as briefed by the element commander.
  • Disengage any speed aids immediately when terrain, threat, or formation changes.
FM/BG-1451 - Steering and track/wheel management

Sharp steering inputs increase rollover risk, especially in tracked or top-heavy vehicles. Controlled steering preserves traction and reduces vehicle silhouette changes that may expose weak armour arcs.

FM/BS-1449 - Apply deliberate steering inputs
  • Avoid sharp turns at speed.
  • Adjust steering input based on terrain and vehicle type.
  • Maintain predictable movement for vehicles and infantry nearby.
FM/BS-1450 - Manage vehicle power on inclines and obstacles
  • Apply steady throttle when climbing or crossing obstacles.
  • Avoid stopping mid-slope unless directed.
  • Report loss of power or mobility to the element commander immediately.
FM/BG-1452 - Reversing and confined movement

Reversing armoured vehicles is inherently hazardous due to limited rear visibility. Driver movement in reverse should be deliberate and preferably guided by the vehicle commander or ground guide.

FM/BS-1453 - Conduct safe reverse movement
  • Halt before reversing.
  • Announce “REVERSING” 
  • Reverse slowly and deliberately.
  • Follow commander or ground-guide instructions when available.
FM/BG-945 - Operating around infantry

Vehicles must avoid endangering friendly infantry. Do not run them over, and avoid firing main guns near dismounts unless absolutely necessary due to the risk of overpressure injuries. In close terrain infantry should move ahead of the vehicle as this gives dismounts a chance to spot threats early. 

Vehicle commanders may, if required, dismount to coordinate directly with infantry.

FM/BG-1454 - Reduced-visibility driving

Low-light and degraded visibility environments significantly reduce reaction time and depth perception. Speed and spacing must be adjusted accordingly, with increased reliance on commander guidance.

FM/BS-1455 - Adapt driving to visibility conditions
  • Reduce speed in low visibility or at night.
  • Increase spacing where possible.
  • Rely on commander cues for obstacle and personnel awareness.
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