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ORBAT Construction: Slot Specific Standards - UNITAF Force Manual (FM)


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ORBAT Construction: Slot Specific Standards



FM/BG-1509 - Interpreting ORBAT Construction Standards

The purpose of this content is to provide policy guidance on the construction of ORBAT and the rules by which ORBATs are approved. It's important to note that these policies may be an extension of other policies, or impacted by them.

These policies are designed to cover the majority of encountered questions in ORBAT construction, although for flexibility we acknowledge that not all circumstances will be covered. In this instance, as with other policies FM/BP-859 - Doctrine Authority applies and FM/BG-614 - Operations Command (OC) is the relevant Command Unit Authority.

See FM/C149 - The UNITAF Way for more information on doctrine and what happens if a specific instance is not covered by this section.

FM/BP-1390 - Fundamental ORBAT slot rules
  • A slot must have the most appropriate role assigned
  • Roles that normally wouldn't make sense in a given element may still be put in for roleplaying aspects
  • No slot may be the sole slot in a group, except for:
    • mission support slots
    • pilot slots
FM/BP-1389 - Leadership roles ORBAT requirements
  • The field leader may slot in:
    • The highest leadership role
    • The lead game master role
    • Another role that acts as the highest leadership position (vehicle section commander, flight leader,…)
  • Leadership roles must not have more slots under them than their maximum count
FM/BP-1388 - MST roles ORBAT requirements
  • Every ORBAT must have exactly one lead game master, with size equal or exceeding the entire ground combat element
  • Game master slots may be added if they will operate in a semi-autonomous fashion. 
    • The size of the game master slot must be similar to the size of the ground combat element they will oversee semi-autonomously
    • The combined size of all game master slots may not exceed the size of the lead game master 
  • Assistant game masters may be added as needed, within reason
  • Civilian roleplayers should be used if the primary role is player interaction through non-adversarial means
  • OPFOR roleplayers should be used if the primary role is combat against players
  • Roleplayers should not be relied upon as extra game masters
  • The Intelligence Officer must either occupy:
    • The lead game master slot
    • The next most senior game master slot, if the Field Leader is the Lead Game Master
  • Mission support roles may only be used in the MST element
  • If there is a need for specialist roles for the mission (ATC, doctor at a hospital,...), the role that best matches the need from the role directory (like FAC or CMT tech) may be added to the MST. These roles do not report to the field leader, and may not participate in combat
FM/BP-1397 - Medical roles ORBAT requirements
  • The squad medic may only be in the direct element of the squad leader
  • The platoon medic may only be in the direct element of the platoon leader or company leader
  • Squad sized operations must have at least two medic capable of giving blood (unless there will be no combat)
  • Platoon sized operations must have at least two medics capable of giving blood
  • Company sized operations must have at least four medics capable of giving blood
FM/BG-1515 - Medical capability distribution and augmentation

Medical capability beyond baseline policy is scaled to operational size, expected casualties, and available support.

At platoon and company level, distributing blood-capable medics across squads reduces time to advanced care and prevents over-reliance on a single medic if elements become separated or sustain multiple casualties.

Combat Life Savers (CLS) and Combat Medics provide depth by sustaining casualties until advanced treatment is available, increasing resilience within each squad.

When a CMT/MERT element is present on the ORBAT, ground medical posture shifts to stabilisation and handover. Limiting blood-capable medics on the ground reduces exposure while CLS personnel maintain immediate care capability until transfer.

FM/BP-1391 - Vehicle crew roles ORBAT requirements
  • A vehicle crew can either consist of:
    • Driver
    • Driver + Gunner (light vehicle only)
    • Driver + Commander (AFV/MBT only)
    • Driver + Gunner + Commander
  • Additional gunners may be added if the vehicle has multiple gunner slots
  • In the case of an empty role:
    • Commander empty -> gunner combines the gunner and commander roles
    • Gunner empty -> commander combines the gunner and commander roles
    • Driver empty -> the commander and gunner come to an agreement who will fill driver and gunner. If no agreement can be reached, the gunner becomes the driver and the commander combines the gunner and commander roles
FM/BP-1392 - Rotary pilot roles ORBAT requirements
  • Pilot (general) may only fly transportation
  • Pilot (multi) must be used for helicopters used for both transportation and CAS
  • Pilot (attack) must be used for helicopters only used for CAS
  • WSO (attack) must be used for all non-pilot seats with weapons, except for doorguns
FM/BP-1393 - Fixed-wing pilot roles ORBAT requirements
  • Pilot (general) may only fly transportation, and AC-130 like platforms
  • Pilot (CAP) may only be used for air-to-air engagements
  • Pilot (CAS) may only be used for air-to-ground engagements
  • Pilot (multi) must be used for aircraft used for both CAP and CAS
  • Fixed-wing Weapons Systems Operator may control weapons, but not handle CAS procedures
  • Fixed-wing Weapons Systems Officer may control weapons and handle CAS procedures
FM/BP-1399 - Close air support requirements

All close air support must be coordinated by either a forward air controller or joint fires observer. This includes rotary, fixed-wing and UAV.

FM/BP-1400 - Indirect fire support requirements

All indirect fire support must be coordinated by either a forward observer or a joint fires observer. This includes mortar and artillery.

FM/BP-1394 - Indirect fire roles ORBAT requirements
  • Mortar gunners may be integrated into squads
  • Only the mortar/artillery gunner may operate the weapon
  • Mortar slots should be used if the weapon system is man-portable (or if a normally man-portable system is used on a vehicle), artillery slots should be used otherwise
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