
OPERATIONS ORDER
GWOT Theatre (2001-2028), Sightseeing
TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
--- OPERATIONS ORDER ---
Situation
Background InformationAfter months of intense struggles the area has been very slow and the main enemy presence is focused elsewhere. High Command has deemed it necessary to do a Hearts of mind with a high ranking Government official. To strengthen the bond wit the troops and shake hands with some local elders to increase the support. Itinerary 13:00 Helicopter leaves Airfield towards the FOB for regroup with BUNKER 13:08 Helicopter arrives at FOB 13:15 Convoy leaves for First location Meeting with locals and Admire the Development 13:45 Meeting friendly Forces at the FOB and fuel up the vehicles for future route. 14:00 3rd location Construction site to see where the money goes too 14:15 On route to 4th location which will be the local army FOB too boost the moral of the local soldiers 14.30 On route to the 5th location visiting a destroyed village showing the locals they are listen too and understand their suffering. 15:00 On route to the 6th location Which will be a TV Station where a interview will be given 15:30 On route 7th location to shake hands with the local huntsman and get a present from them The red team in MST will be interacting with the players 90% of the time and being part of their convoy The War Correspondent. would be acting as a camera personnel so streaming would be required please contact FL. Interpret role is intended as dedicated liaison with escorted civilians, expect continuous roleplay. LV drivers will be given engineering permission to repair the vehicles if they are damaged. AI uncon will be on Expected Level of Combat : ☆☆ Expected Level of RP: ☆☆ Expected Difficulty: ☆ Three-star rating: ☆ little to none expected ☆☆ decent amount expected ☆☆☆ Heavy emphasis / main focus of Operation
Friendly Forces
1x Close protection squad 4x MRAP
Supporting Assets
Several friendly FOB's in t he area A platoon is stationed in the FOB Garden B platoon is stationed in FOB Gnome Local army forces occupy FOB Shed Around a reinforced squad size. Several airwings operation from the A irbase Stone
Enemy Forces
Enemy forces are using small arms and converted civilian vehicles and IED's
Mission
TaskingProvide the HVT with opportunity and security to shake hands and increase the local moral and support
End-state
HVT has completed his Itinerary and is safely back to the airfield Hard Mission failure HVT dies or unable to extract safely Soft Mission failure HVT dies , But body is able to be recovered and brought back
Execution
Commander's IntentThe mission is to provide complete protection to the Government official, protection of the accompanying camera personnel and civilian population is secondary. If deemed unsafe, the tour is to be canceled and the HVT and accompanying personnel escorted back to a safe location.
Tasks and Sequencing
During the operation: BUNKER 1-1 will be the permanently tasked with close-protection of HVT. BUNKER 1-2 and BUNKER 1-3 will alternate between the Overwatch and Entry element. BUNKER 1 will be in reserve, with EOD Specialist and Squad Medic task assigned to other elements. Drivers in each team are to ensure convoy operations when on the move, they are primarily a rifleman in the team and are to dismount together. The operation is to escort the HVT through planned locations to visit and interact with civilians. All locations will be approached using the following method : -Convoy will be stopping 50-100m from the location, -Entry team (with EOD attached) will be dismounting and head towards the planned location and scan for threats on route and inside the location -Overwatch team will be staying near the vehicles, providing security for exfil and overwatch of exterior of the location -Only after Entry team has communicated clear, Escort team will dismount and head towards the location -Entry and Escort team coordinate to ensure the Entry team is always ahead of of the HVT and checking any locations for danger before the HVT is brought in. -For exfil, Escort team will be the first to head towards vehicles, with Entry team following and providing rear-cover. -Once Escort team is mounted, all elements will regroup and depart towards the next location
Administration/Logistics
ResupplyALL CALLSIGNS will cross the LD fully loaded according to the units SOP. These supplies will come from the staging area. This basic load is expected to sustain the team throughout the mission, without support. Drivers will be given a toolkit in addition to their standard equipment to provide field repairs.
Medical
- Medical support will be conducted in field (PAK in Field) - Primary MEDEVAC is GROUND conducted by BUNKER element. Secondary MEDVEC is AIR conducted and coordinated with WATCHMAN
Rules of Engagement
BUNKER is not able to accommodate CPERS. Detainees are to be released or turned over to local police force.
Fire Support Plan
In accordance with SOP
Close Air Support
In accordance with SOP
Command/Signal
Communications Plan
| Callsign | Primary Frequency | Superior Frequency | ACTUAL |
|---|---|---|---|
| BUNKER 1 | 250mHz | 40mHz | Cpl TomH Squad Commander (≤15) |
| BUNKER 1-1 | 251mHz | 250mHz | SP1 LegacyStetson Fireteam Leader (≤6) |
| BUNKER 1-2 | 252mHz | 250mHz | Cpl DrJaffas Fireteam Leader (≤6) |
| BUNKER 1-3 | 253mHz | 250mHz | Fireteam Leader (≤6) |
Signal Frequency 52 is to be used for convoy coordination, all drivers are to listen and use this net for Convoy commands. Other personnel may listen for awareness but should not transmit on that frequency.
CONNECTION INSTRUCTIONS
TEAMSPEAK IP: ops.unitedtaskforce.netGAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord
TIMINGS
SERVER OPENS: 1830hrs UTCFORM UP: 1900hrs UTC
ANNOUNCEMENTS/BRIEFING: 1915hrs UTC
STEP OFF: 1925hrs UTC
END-EX: 2100-2200hrs UTC APPROX
All are GMT/UTC