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[OPORD] Modern Warfare Theatre (2015-Present), Sneaky Date - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Modern Warfare Theatre (2015-Present), Sneaky Date







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
CIA Agent Dustin Thatcher has been successfully extracted from military prison. He has passed on the intelligence he obtained before his capture. A senior Russian general backing the Fapovian regime is arriving, along with several high-level Russian advisors, to conduct a strategic briefing with Fapovian leadership. This presents us with a rare chance to eliminate critical figures in the conflict. Sniper elements will be inserted prior to the brief into an overwatch position and will be disconnected from the main squad. Spotter will act as FTL Note:OPFOR RP will be required to fly helicopters/planes extensively, so a competent level of flying is required. Expected Level of Combat: ☆ (If stealth is successful) ☆☆ (If goes loud) Expected Level of RP: ☆☆ Expected Difficulty: ☆☆☆ Three-star rating: ☆ Little to none expected ☆☆ Decent amount expected ☆☆☆ Heavy emphasis / main focus of Operation Note In the case the operation goes smoothly, the operation is expected to run around 1hr-1.5hrs; however, this will depend on the efficiency of the unit. The full 3 hours could be played if necessary.

Friendly Forces
A Special Forces ground team with an embedded SUAV Operator. 2x Sniper Elements in separate overwatch positions.

Supporting Assets
This operation will take place within the enemy's capital. No friendly support in the area. 2x Chinook helicopters with RHIBS available for insertion.

Enemy Forces
Intel from previous engagements indicates that the enemy has vast numbers. It is expected that they will have a significant presence around the airfield and meeting compound. OPFOR may appear more resilient to small arms fire than what is usually experienced. This is due to modern body armour and helmets designed to provide enhanced protection against NATO-standard rounds. This will inherently make engagements more challenging compared to those faced in other theatres or campaigns. All elements are advised to hit non armoured areas


Mission

Tasking
Acting upon the intel gathered from Dustin. Capture/Kill the 3 russian generals and any other Fapovian officials at the meeting. Below is the intel gathered by Dustin:

End-state
All attendees of the meeting have been killed or captured and squad has successfully RTB


Execution

Commander's Intent
The intent for this mission is to secure or kill some key Russian individuals that are contributing to the Fapovian Forces effort against us.

Tasks and Sequencing
Phase 1: a) At server open, Albert 2 & George 3 will be inserted in boats via Chinook at LZ Alpha & LZ Bravo. b) Once inserted at LZ Alpha, Albert 2 will move to Insertion Point Alpha before dismounting the boat and heading inland towards OP 1. c) Once inserted at LZ Bravo, George 3 will move to Insertion Point Bravo before dismounting & stashing the boat and heading inland towards OP 2. Phase 2: a) Post brief, BLACK 1 will be airlifted in boats to LZ Bravo. b) Once there, BLACK 1 will move to Insertion Point Charlie before dismounting and stashing the boats in a hidden place. c) At this point, BLACK 1 will quietly move to OP 3 and set up a forward position overlooking the target. Phase 3: a) Once the targets have arrived, BLACK 1 will split, with one team heading into the building to Capture/Kill the targets, and the other staying external to ensure we have cover in-case we are discovered. b) All going to plan, BLACK 1 will capture/kill the targets before retreating to OP 3 and then quietly falling back to the previously stashed boats. c) BLACK 1 will then head back to LZ Bravo for extract via Chinook. d) Once BLACK 1 has left the immediate area, Albert 2 & George 3 are to fall back to there insertion points and head out to there designated LZ's for extract via Chinook. OR b) Upon going loud, Albert 2 & George 3 will be weapons green on any surrounding targets. They will be tasked to cover BLACK 1 as we fight our way to the targets, at this point it will be a purely Kill mission. c) Once the targets are confirmed KIA, BLACK 1 will regroup before fighting there way to the docks and acquiring some boats to allow them to exfil. If possible, BLACK 1 are to switch to the previous boats to allow the Chinook to come back and extract us from LZ Bravo. d) Once BLACK 1 has left the immediate area, Albert 2 & George 3 are to fall back to there insertion points and head out to there designated LZ's for extract via Chinook.


Administration/Logistics

Resupply
In accordance with SOP

Medical
In accordance with SOP

Rules of Engagement
In accordance with SOP

Fire Support Plan
In accordance with SOP

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
BLACK 1 250mHz 40mHz Sgt Dungworth (Ret.) Squad Commander (≤15)
BLACK 1-1 251mHz 250mHz SP1 LegacyStetson Fireteam Leader (≤6)
BLACK 1-2 252mHz 250mHz Fireteam Leader (≤6)
Considerations
In accordance with SOP



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1830hrs UTC
FORM UP: 1900hrs UTC
ANNOUNCEMENTS/BRIEFING: 1915hrs UTC
STEP OFF: 1925hrs UTC
END-EX: 2100-2200hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Uniforms
20x FROG MARPAT-WD 36kg

5x tfw_ilbe_whip_wd2 Warning 0kg
11x muzzle_snds_Shield_FDE_M Warning 0kg
3x rhsusf_assault_eagleaiii_coy Warning 0kg
5x SPS_SnB_shortdot_b Warning 0kg
4x SPS_Optic_SnB_HP_3_27_solo_Black Warning 0kg
2x rhsusf_falconii_coy Warning 0kg
2x SPS_PVS24LR Warning 0kg
1x B_UAV_01_backpack_F Warning 0kg

Ammunition
28x Painkillers 1kg
9x 30rnd PMAG M855A1 4kg
3x M18 Smoke Grenade (Purple) 1kg
12x Ammonium Carbonate 1kg
2x M18 Smoke Grenade (Red) 0kg
2x 200rnd M249 Softpack M855A1 (Mixed) 4kg
10x .45 ACP 15Rnd Mag 3kg
6x M67 Fragmentation Grenade 2kg
6x 30rnd PMAG M856A1 (Tracer) 2kg
42x 5rnd .300WM Mk248 MOD 1 4kg
2x 20rnd SR-25 M118 1kg
4x 20rnd SR-25 M62 (Tracer) 3kg
1x M433 HEDP Grenade Round 0kg
2x HuntIR Round 0kg

Body armor
5x SPC 18kg
3x SPC (Corpsman) 14kg
7x SPC (Rifleman) 32kg
2x SPC (IAR) 11kg
2x SPC (Scout Sniper) 7kg
1x SPC (Squadleader) 5kg

Other equipment
20x Map 2kg
20x Radio 7kg
20x Compass 2kg
20x Watch 2kg
4x MicroDAGR 1kg
2x SAW Grip + Bipod 2kg
4x Harris Bipod 2kg
3x GD300 Android 1kg
1x UAV Terminal [NATO] 1kg

Primary weapons
3x M4A1 PIP 9kg
2x M249 PIP (Short/Savit) 14kg
5x M27 IAR 18kg
2x M2010 ESR 11kg
2x Mk 11 Mod 0 9kg
1x M4A1 PIP (M320) 4kg

Sidearm optics
10x AN/PEQ-16A (Laser) 4kg
3x AN/PEQ-16A (Top/Laser) 1kg
2x AN/PEQ-16A (Top/Laser) 1kg

Muzzle attachments
1x AN/PVQ-31A (ARD/Lens Cover) 0kg
5x AN/PVQ-31A (ARD/Lens Cover) 1kg
2x TiTan 1kg
2x SR-25 Rifle Suppressor 1kg

Optics
2x Binoculars 0kg
3x Vector 21 Nite 0kg

Secondary weapons
6x FNX-45 Tactical 6kg

Launchers
2x M136 (HEAT) 13kg

Total Equipment: 262kg

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