
OPERATIONS ORDER
Modern Warfare Theatre (2015-Present), Sneaky Date
TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.
--- OPERATIONS ORDER ---
Situation
Background InformationCIA Agent Dustin Thatcher has been successfully extracted from military prison. He has passed on the intelligence he obtained before his capture. A senior Russian general backing the Fapovian regime is arriving, along with several high-level Russian advisors, to conduct a strategic briefing with Fapovian leadership. This presents us with a rare chance to eliminate critical figures in the conflict. Sniper elements will be inserted prior to the brief into an overwatch position and will be disconnected from the main squad. Spotter will act as FTL Note:OPFOR RP will be required to fly helicopters/planes extensively, so a competent level of flying is required. Expected Level of Combat: ☆ (If stealth is successful) ☆☆ (If goes loud) Expected Level of RP: ☆☆ Expected Difficulty: ☆☆☆ Three-star rating: ☆ Little to none expected ☆☆ Decent amount expected ☆☆☆ Heavy emphasis / main focus of Operation Note In the case the operation goes smoothly, the operation is expected to run around 1hr-1.5hrs; however, this will depend on the efficiency of the unit. The full 3 hours could be played if necessary.
Friendly Forces
A Special Forces ground team with an embedded SUAV Operator. 2x Sniper Elements in separate overwatch positions.
Supporting Assets
This operation will take place within the enemy's capital. No friendly support in the area. 2x Chinook helicopters with RHIBS available for insertion.
Enemy Forces
Intel from previous engagements indicates that the enemy has vast numbers. It is expected that they will have a significant presence around the airfield and meeting compound. OPFOR may appear more resilient to small arms fire than what is usually experienced. This is due to modern body armour and helmets designed to provide enhanced protection against NATO-standard rounds. This will inherently make engagements more challenging compared to those faced in other theatres or campaigns. All elements are advised to hit non armoured areas
Mission
TaskingActing upon the intel gathered from Dustin. Capture/Kill the 3 russian generals and any other Fapovian officials at the meeting. Below is the intel gathered by Dustin:
End-state
All attendees of the meeting have been killed or captured and squad has successfully RTB
Execution
Commander's IntentThe intent for this mission is to secure or kill some key Russian individuals that are contributing to the Fapovian Forces effort against us.
Tasks and Sequencing
Phase 1: a) At server open, Albert 2 & George 3 will be inserted in boats via Chinook at LZ Alpha & LZ Bravo. b) Once inserted at LZ Alpha, Albert 2 will move to Insertion Point Alpha before dismounting the boat and heading inland towards OP 1. c) Once inserted at LZ Bravo, George 3 will move to Insertion Point Bravo before dismounting & stashing the boat and heading inland towards OP 2. Phase 2: a) Post brief, BLACK 1 will be airlifted in boats to LZ Bravo. b) Once there, BLACK 1 will move to Insertion Point Charlie before dismounting and stashing the boats in a hidden place. c) At this point, BLACK 1 will quietly move to OP 3 and set up a forward position overlooking the target. Phase 3: a) Once the targets have arrived, BLACK 1 will split, with one team heading into the building to Capture/Kill the targets, and the other staying external to ensure we have cover in-case we are discovered. b) All going to plan, BLACK 1 will capture/kill the targets before retreating to OP 3 and then quietly falling back to the previously stashed boats. c) BLACK 1 will then head back to LZ Bravo for extract via Chinook. d) Once BLACK 1 has left the immediate area, Albert 2 & George 3 are to fall back to there insertion points and head out to there designated LZ's for extract via Chinook. OR b) Upon going loud, Albert 2 & George 3 will be weapons green on any surrounding targets. They will be tasked to cover BLACK 1 as we fight our way to the targets, at this point it will be a purely Kill mission. c) Once the targets are confirmed KIA, BLACK 1 will regroup before fighting there way to the docks and acquiring some boats to allow them to exfil. If possible, BLACK 1 are to switch to the previous boats to allow the Chinook to come back and extract us from LZ Bravo. d) Once BLACK 1 has left the immediate area, Albert 2 & George 3 are to fall back to there insertion points and head out to there designated LZ's for extract via Chinook.
Administration/Logistics
ResupplyIn accordance with SOP
Medical
In accordance with SOP
Rules of Engagement
In accordance with SOP
Fire Support Plan
In accordance with SOP
Close Air Support
In accordance with SOP
Command/Signal
Communications Plan
| Callsign | Primary Frequency | Superior Frequency | ACTUAL |
|---|---|---|---|
| BLACK 1 | 250mHz | 40mHz | Sgt Dungworth (Ret.) Squad Commander (≤15) |
| BLACK 1-1 | 251mHz | 250mHz | SP1 LegacyStetson Fireteam Leader (≤6) |
| BLACK 1-2 | 252mHz | 250mHz | Fireteam Leader (≤6) |
In accordance with SOP
CONNECTION INSTRUCTIONS
TEAMSPEAK IP: ops.unitedtaskforce.netGAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord
TIMINGS
SERVER OPENS: 1830hrs UTCFORM UP: 1900hrs UTC
ANNOUNCEMENTS/BRIEFING: 1915hrs UTC
STEP OFF: 1925hrs UTC
END-EX: 2100-2200hrs UTC APPROX
All are GMT/UTC