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[OPORD] Operation Everglade (1984), Für Rösche (Part I) - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Everglade (1984), Für Rösche (Part I)







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Norway
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information

Five-Star Rating System

Combat Intensity: ☆☆ Roleplay Emphasis: ☆☆☆☆ Difficulty: ☆☆☆
As the fighting intensifies across the stalemate of Rosche, rumors have spread regarding a rogue Soviet officer General Kolya Fedorov is already known for further instigating hostilities in Germany during UN-led peace talks.
Suspicion has been raised regarding his battalions potentially tampering with SCUD-B launchers and allegedly disregarding orders to withdraw from civilian regions such as Rosche itself.
However, an East German officer under the callsign Krähe (who was stationed within Rosche before Fedorov's battalions arrived) has made contact with western intelligence agencies and intends to defect; trading information of Fedorov's operations and whereabouts, for safe passage westwards.
_________________________________________________________________________________________________________________________
The Ministry of Defense has authorized a singular covert operation which intends to covertly infiltrate the city under the guise of a Soviet reconnaissance section in order to rendezvous with Krähe, gather intelligence, act on immediate opportunity and expedite before the renaming Western forces conduct an all-out mass-assault on the city...
(click to attend briefing)



Mission


Execution

Commander's Intent
The intent of this mission is to hinder the enemies ability to reinforce sectors in the North, by neutralising bridge crossings leading between the frontline and support bases, as well as establishing the enemies intent by extracting an East German defector out of the region and collecting data from within Rosche proper.

Tasks and Sequencing
PHASE 0: (Preparation) All callsigns shall organize their gear and rendezvous at RP-0 for operational briefing. Upon conclusion of the briefing, Alpha shall begin moving on foot Eastward through the woodland to meet the militia contact for further operational intelligence. PHASE 1: After meeting the militia contact, Alpha will move South following the Wipperau river and will plant two explosive charges on a timed detonation of 15 minutes on each of the priority targets. This will require speed and precision as loitering in the area will likely draw unwanted attention and potentially compromise the mission early. Once this tasking has been completed, Alpha will continue South towards Rosche, changing into discrete clothing along the way so as not to draw attention inside the town. An interpreter will be present to act as the primary communique should contact be made with third parties along the way. PHASE 2: This phase will require extreme prejudice from all operators and Alpha will need to be able to adapt to highly dynamic situations. Read the "considerations" section at the bottom of the OPORD for further details on emission control. Once Alpha reaches the designated rally point at Rosche, operational tasking shall be the following: 1) Obtain the black box data from a downed US attack helicopter. 2) Plant a telephone wiretap at the nearby Soviet command post near the centre of Rosche. 3) Meet the East German defector at the pub near the centre of Rosche and extract him from the city. Achieving these goals shall greatly influence future operations for the attacking American forces. PHASE 3: Upon completion of tasking inside Rosche, Alpha must exfiltrate Eastwards along the marked route, so as to avoid Soviet checkpoints and military police stops. The marked route leads to a safehouse in Stutensen where Alpha shall be debriefed. MISSION FAILURE: In the event of mass casualty incidents, including the loss of leadership and objective failure, all operators should attempt to extract from the area of operations either by: 1) Returning to friendly lines/positions 2) Reaching the safehouse rendezvous point


Administration/Logistics

Resupply
No logistical support will be available for the duration of the mission. Following the completion of priority target tasking, Alpha elements shall change into discrete clothing before entering Rosche. Alpha elements will be permitted to pick up enemy weapons and equipment once given permission from the field leader

Medical
In accordance with SOP

Rules of Engagement
In accordance with SOP

Fire Support Plan
None available

Close Air Support
None available


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
ALPHA 1 250mHz 40mHz SFC Jenkins SF Commander (≤45)
ALPHA 2 260mHz 40mHz SP1 Minipily SF Team Leader (≤6)
Considerations
Emission Control During Phase One the following control statuses shall be observed; Weapons = Orange (Return fire only) Voice = Orange (Essential communication only) Radio = Orange (Essential communication only) Light = Orange (Visibility constraints only, leader permission required) During Phase Two the following control statuses shall be observed; Weapons = Red (Engage only for imminent threat to life) Voice = Orange (Essential communication only) Radio = Red (Radio silence, key signalling is permitted) Light = Red (No light emission permitted) During Phase Two, most members of the team will be unarmed, hand to hand combat proficiency shall be expected from all operators should it be required. Radio key signals: During Phase Two specific signals can be exchanged between leaders by using the radio Push-to-Talk button which emits an audible cue, listed below is a legend of the activation signals and their meaning: One activation = "Attention" (Leaders to establish visual contact with each other) Slow Two activations = "Regroup" (Leaders to establish verbal contact with each other) Rapid Three+ activations = "Alert" (Enemy in close proximity, potential of mission compromise) No verbal radio communication shall exchanged during this period unless instructed otherwise by the field leader.



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1330hrs UTC
FORM UP: 1400hrs UTC
ANNOUNCEMENTS/BRIEFING: 1415hrs UTC
STEP OFF: 1425hrs UTC
END-EX: 1600-1700hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Uniforms
4x 60Pat. Jersey/Combats DPM 7kg
1x 59Pat. Para Smock Jersey Shirt 2kg
1x 77Pat. Para Smock 2kg
2x 68 Pat. Windproof DPM/Khaki 4kg
2x 63 Pat. Windproof OD/DPM 4kg
1x 63 Pat. Windproof DPM 2kg
1x 63 Pat. Windproof OD/Trops 2kg

4x cwr3_b_backpack_radio Warning 0kg
1x sp_webbing_58pattern_LargePack Warning 0kg
1x cwr3_b_backpack_alice Warning 0kg
2x cwr3_b_backpack_alice_medic Warning 0kg
1x cwr3_b_backpack_m5_medic Warning 0kg

Ammunition
18x Painkillers 1kg
3x 5.56mm 30Rnd STANAG Mag 1kg
5x 9mm 13rnd Hi-Power Mag 1kg
1x M83 Smoke Grenade (White) 0kg
3x M127A1 Hand Held Signal (Red) 1kg
1x 7.62mm 20Rnd FAL Mag 1kg
2x Mk4B Smoke Grenade 0kg
1x L2A1 Hand Grenade 0kg
1x 7.62mm 200rnd Belt (Ball + Tracer) 5kg
1x 7.62mm 50rnd GPMG Belt Box (Ball + Tracer) 1kg
2x 5.56mm 20Rnd STANAG Mag 1kg
4x 5.56mm 20Rnd STANAG (Red tracer) Mag 1kg
4x M18 Smoke Grenade (Purple) 1kg
1x 40mm M441 (HE) Grenade 0kg
2x M18 Smoke Grenade (Yellow) 0kg
1x 12 Gauge 8Rnd #00 Buckshot 0kg
2x M84 Stun Grenade 0kg
1x 9mm 13Rnd Browning HP Mag 0kg
2x 5.56mm 30Rnd STANAG (Red tracer) Mag 1kg

Body armor
4x 58 Pattern Belt Order 6kg
1x 58 Pattern Fighting Order (PRC349) 2kg
5x 58 Pattern Fighting Order (Extra) 11kg

Other equipment
12x Map 1kg
7x Radio 3kg
12x Compass 1kg
12x Watch 1kg
1x ALICE Gear (Machinegunner) 1kg
1x ALICE Gear (Grenadier) 1kg

Primary weapons
4x XM16E1 12kg
1x L1A1 SLR 4kg
1x L7A1 GPMG 11kg
1x M16A1 M203 4kg
1x SPAS-12 4kg

Secondary weapons
2x L9A1 Hi-Power (Polymer) 2kg
1x Browning HP 1kg

Optics
3x Binoculars 0kg

Total Equipment: 103kg

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