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[OPORD] Future Warfare Theatre (Present-2040), Prime Target - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Future Warfare Theatre (Present-2040), Prime Target







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
For years, the chief executive of a multinational shopping corporation has monopolized not just global e-commerce, but nearly every aspect of modern life. From groceries and cloud computing to orbital tourism and private security, the corporation’s influence has gone largely unchecked. Now, intelligence confirms its most ambitious project yet: PrimeNation™. Marketed as a “frictionless society,” PrimeNation™ seeks to replace traditional governments with a subscription-based model. Citizenship would be billed monthly, with rights and freedoms tied to an algorithmic Prime Rating™ system. Those with high scores enjoy priority access to healthcare, infrastructure, and even voting, while dissenters risk being downgraded to the Wishlist — effectively silenced. The corporation’s takeover strategy exploits its existing control of logistics, data, and infrastructure. Entire governments already rely on its systems for critical supply chains, cloud services, and communications. With the flip of a switch, it can delay food shipments, freeze banking systems, or disrupt military networks — forcing nations to accept PrimeNation™ “governance platforms” in exchange for stability. Once installed, these platforms automate legislation, taxation, and even law enforcement through the corporation’s systems, leaving elected officials redundant. Pilot programs in smaller states show the pattern: first the cloud servers, then the logistics, then the laws. Each step deepens reliance until the government itself is little more than a customer service branch of the corporation. Left unchecked, PrimeNation™ threatens to consolidate political power under a single corporate banner, with the chief executive positioned as both corporate leader and head of state.

Friendly Forces
1x Reinforced USMC Squad with unarmed Polaris vehicles and armed Rhibs.

Supporting Assets
Resupply helicopter on standby but squad members should carry appropriate resupply on their person and in the vehicles.

Enemy Forces
Prime Security (APSec) is a corporate paramilitary force contracted by PrimeNation™ Governance Division. Operatives employ modern small-unit tactics supported by advanced surveillance systems, integrated aerial and ground drones, and semi-autonomous ground vehicles. Capabilities: - Networked ISR and rapid response. - Light infantry organized into disciplined fireteams. - Aerial reconnaissance support. - Ground UGVs for area denial and force protection. Tactical Note: APSec prioritises preservation of critical assets and extraction of high-value personnel. Expect coordinated, data-driven responses rather than indiscriminate aggression.


Mission

Tasking
Objective ALPHA — Fulfillment Node 01 Conduct a deliberate deception operation against Alpha to divert APSec forces from Bravo and Charlie. Seize control of the local logistics hub that manages drone deployment and supply distribution; neutralise its operational capability but do not attempt to permanently garrison the facility. Objective BRAVO — Data Center Complex Secure the Cloud node responsible for the island’s command-and-control and data infrastructure to degrade enemy situational awareness, communications and coordinated response. Once the server room is secure, upload the virus to the cloud via the server interface then destroy the server building. Objective CHARLIE — Prime Executive Compound Conduct a deliberate assault to clear and secure the Prime Executive Compound where the executive is believed to be located. Apprehend the HVT alive if possible and secure any associated intelligence or hard drives for exploitation.

End-state
The operation will conclude upon the successful capture of the HVT, the neutralisation of all significant Prime Security (APSec) resistance, and the disruption of the PrimeNation™ project on the island. Once secured, all forces are to extract with the HVT to designated pickup zones for exfiltration. Mission success will be confirmed when the target is in custody and all friendly elements have safely withdrawn from the Island.


Execution

Commander's Intent
My intent is to do quick hit and run on al objectives disrupting their data links before they can communicate with each other and pop-ing up from every where to annoy us with their hardware..

Tasks and Sequencing
PHASE 0 ALL CALLSIGNS Will form up 5 min after start ex at RP-0 for last minute briefing update. Speedboats will be our transportation method Boat 1 RANGER 1-1 Boat 2 RANGER 1-2 Boat 3 RANGER 1 and RANGER 1-3 PHASE 1 Move from Start location towards DZ Alpha following the blue line. Assault the Objective where RANGER 1-1 and RANGER 1-2 clear the surrounding and RANGER 1-3 As security for any QRF. Combat engineer will blow assets up to slow down the enemy response and asset use. We extract via DZ Alpha on command. Package Lost PHASE 2 We will follow the green route towards DZ Bravo where we dismount and Assault the objective RANGER 1-1 will clear the hangars to the north before pushing to the objective RANGER 1-2 Will cross in the objective while being covered by RANGER 1-3 Will cover RANGER 1-2 When the objective is secured we will upload the virus once that has happend the code should be used Package Delivered the combat engineer will prepare the blow the building. All callsigns will break contact towards DZ Bravo when the code Package confirmed once at DZ bravo Combat engineer will blow the charges. PHASE 3 We will follow the Yellow route until DZ Charlie where RANGER 1 will drop off RANGER 1-3 RANGER 1-1 RANGER 1-2 and RANGER 1 Will move to HP Foxtrot until RANGER 1-3 is at their OP to secure The exit routes From objective Charlie to make sure HVT is not extracted via that route. As wel as QRF protection. once RANGER 1 RANGER 1-1 or RANGER 1-2 have secured the HVT We will commence a break contact towards DZ Delta on code Package secured we will RANGER 1-3 should break contact and move towards DZ Delta with speed. RANGER 1-1 Will hold position until RANGER 1-2 together with RANGER 1 has secured the HVT at DZ Delta. Only to break contact once RANGER 1-3 has move past them.


Administration/Logistics

Resupply
The boats can be filled with resupply and explosives as wel as medical supplies

Medical
- Medical support will be conducted in field (PAK in Field)

Rules of Engagement
In accordance with SOP

Fire Support Plan
In accordance with SOP

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
RANGER 1 250mHz 40mHz SFC Kevin Squad Commander (≤28)
RANGER 1-1 251mHz 250mHz Sgt Dungworth (Ret.) Fireteam Leader (≤6)
RANGER 1-2 252mHz 250mHz CSM Vyqe Fireteam Leader (≤6)
RANGER 1-3 253mHz 250mHz SP1 LegacyStetson Acting Fireteam Leader (≤5)
Considerations
Package lost Extract from Objective Alpha towards DZ Alpha blow charges once returned at DZ Alpha Package Delivered Virus has been deployed and Combat engineer should place charges on the building Package Confirmed Building is rigged to blow ALL CALLSIGNS will break contact towards DZ Bravo Combat engineer Blows charges once returned at DZ Bravo Package Secured ALL CALLSIGNS Will break contact and move towards DZ Delta to extract with HVT. RANGER 1-1 should be rear guard. RANGER 1-2 should be close protection.



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1830hrs UTC
FORM UP: 1900hrs UTC
ANNOUNCEMENTS/BRIEFING: 1915hrs UTC
STEP OFF: 1925hrs UTC
END-EX: 2100-2200hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
13x hlc_rifle_M27IAR Warning 0kg
16x muzzle_snds_Shield_FDE_M Warning 0kg
16x SPS_SnB_shortdot_p Warning 0kg
22x hlc_30rnd_556x45_EPR_PMAG Warning 0kg
1x CUP_acc_SF_XC1 Warning 0kg
4x FRXA_tf_rt1523g_MARPAT_Woodland Warning 0kg
8x B_Kitbag_cbr Warning 0kg
3x hlc_rifle_416N Warning 0kg
1x CUP_acc_ANPEQ_15 Warning 0kg
1x CUP_arifle_HK417_20 Warning 0kg
1x muzzle_snds_One_FDE_H Warning 0kg
1x SPS_Optic_SnB_HP_1_8_FDE Warning 0kg
1x B_UAV_01_backpack_F Warning 0kg

Sidearm optics
17x AN/PEQ-15 Laser + Flashlight (Top/Tan) 6kg
1x Flashlight (Black) 0kg
2x AN/PEQ-15 Laser + Flashlight (Tan) 1kg

Secondary weapons
21x M17 (Coyote) 17kg

Ammunition
56x 9mm 17Rnd M17 Mag (Coyote) 15kg
48x M83 Smoke Grenade (White) 9kg
2x M18 Smoke Grenade (Yellow) 0kg
16x Painkillers 1kg
1x 12 Gauge 8Rnd #00 Buckshot 0kg
4x 12 Gauge 8Rnd Slug 1kg
1x Tripwire Flare 1kg
3x M18 Smoke Grenade (Red) 1kg
8x 5.56mm 200Rnd M249 (Red TE4) Pouch 15kg
2x M136 4kg
3x 7.62mm 100Rnd M240 (Red TE4) Box 6kg
1x Spare barrel 3kg
1x 7.62mm 20Rnd HK417 Mag 1kg
2x 7.62mm 20Rnd HK417 (Red tracer) Mag 1kg

Other equipment
24x USMC MCCUU (MARPAT Woodland) 22kg
1x CPC COY/w belt (Communications) 3kg
24x Map 2kg
1x Rugged Tablet 3kg
24x Radio 9kg
24x Compass 2kg
24x Watch 2kg
1x CPC COY/w belt (Medical) 3kg
11x CPC COY/w belt (Fast) 25kg
3x SPC (Crew) 11kg
3x CPC COY/w belt (Weapons) 10kg
3x MicroDAGR 1kg
2x CPC COY/w belt (Team Lead) 6kg
3x SPC (Machine Gunner) 11kg
1x Harris 1A2-L Bipod (worn) 0kg
1x UAV Terminal [NATO] 1kg

Optics
8x Binoculars 0kg

Primary weapons
1x M1014 4kg
2x M249 (Squantoon Special) 13kg
1x M240B 13kg

Muzzle attachments
2x Trijicon ACOG TA31F (killFlash/Black) 1kg

Launchers
2x M136 Launcher 10kg

Weapon optics
1x Trijicon ACOG TA648-308 (RDS) 1kg

Total Equipment: 235kg

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