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[OPORD] Modern Warfare Theatre (2015-Present), Forest Fire - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Modern Warfare Theatre (2015-Present), Forest Fire







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
The Russian backed coup has put a stop to shipping through the Red Sea. The UK, US and Italy have deployed forces into the region to take back key infrastructure and help the loyalist forces take back control. Expected Level of Combat : ☆☆☆ Expected Level of RP: ☆ Expected Difficulty: ☆☆☆ Three-star rating: ☆ little to none expected ☆☆ decent amount expected ☆☆☆ Heavy emphasis / main focus of Operation

Friendly Forces
PANTHER Motorized Infantry platoon (M1230) 2* Infantry Squad (M1230/M2) 1* Anti Armor Section (M1230/Mk19) OZONE 4 Logistics Team in general support -M1084A1P2-B -M977A4-B ROOKIE 4-1 Combat Medic Teams (M1230A1) in general support

Supporting Assets
Friendly forces have managed to push the enemy to the north of the river. 2nd and 3rd Air Assault Platoons have opened the front and are pushing towards the enemy airfield and engaging the enemies in the open fields.

Enemy Forces
The Islamic Liberation Army of Sudan has occupied many positions in the area with forces massed around towns and key infrastructure. Previous raids have disabled their long-range anti-air capabilities. Brigade HQ reports the enemy has a limited amount of MANPAD assets available, main threat to air assets is small arms and RPGs.


Mission

Tasking
Cross the river and clear the area around Geydam-Tchoukou. Repel any enemy advances pushing the eastern flank.

End-state
The platoon is to establish as a screening force North of the river on mission completion.


Execution

Commander's Intent
The purpose of this mission is to push the frontline forward and establish a FOB in the town of Geydan- Tchoukou

Tasks and Sequencing
PHASE 0 All elements will prepare for verbal brief 5 min after start exVehicles already come with a light resupply in them teams should not put any in it unless approved by HQ This to provide the logistical element something to do as wel. Convoy order PANTHER 1 PANTHER 3 PANTHER 9 OZONE 4 ROOKIE 4-1 PANTHER 2 Convoy net will be Freq 65 The convoy command will be PANTHER 8 PHASE 1 Convoy will role out following attack plan Bravo route. Dismount Alphais our primary dismount Dismount Bravo will be our secondary. dismount. Maneuver scheme PANTHER 1 will take the left flank PANTHER 2 will take the right flank PANTHER 3 will take the main road together with 9 and their vehicle All elements will do a platoon line moving forward where each element can see the other element team member. to avoid any gaps the enemy might flank us. OZONE 4 ROOKIE 4-1 Will follow the platoon line from a save distance But not too far to be caught by possible enemy response. Once reached the town of Masakali PANTHER 3 Will be holding the Main MSR But their main job is to provide Full AT cover to protect the other 2 squads. PANTHER 1 andPANTHER 2 Will secure their respective sides and clear the town. Once Area has been secured a infantry rearm and vehicle rearm wil be organized before moving to the next objective. OZONE 4 and ROOKIE 4-1 setup a CCP and infantry and vehicle resupply location on LRP Zulu once area is secure enough. PHASE 2 All elements will form op the convoy as per convoy order and We will move out following the orange line towards Dismount Charlie if not contact or Dismount Delta if in contact Depending on contact we will devise a plan at the spot. if no contact be had on the crossing point we will continue to Dismount Echo or Dismount Foxtrot PHASE 3 Upon entering the town PANTHER 1 will take the left side of the main MSR and clear it using their vehicle to cover the ASR PANTHER 2 will take the Right side of the main MSR and clear it using their vehicle to cover the ASR PANTHER 3 Will follow in the town if possible to provide Security against the QRF to the North and North East And be ready to engage enemy armor form the west reinforcement route if needed. Preference would be not to far from the town to stay in support of PANTHER 2 incase of required support. OZONE 4 Will prepare a Vehicle resupply point in the town and once the area is secure enough start building a FOB With priority to make a planned CCP with help from ROOKIE 4-1 . and next provide a secure vehicle resupply point. while providing resupply options for infantry as wel. PHASE 4 Depending on progress We will push towards Objective 3 and 4 But our primary tasking will be Objective 1 and 2. And have a FOB Any plans will be done in mission


Administration/Logistics

Resupply
OZONE 4 Resupply needs: At least 2x full platoon resupply 4 x Resupply for the PANTHER 3 Medium AT they are our only real defense against enemy Vehicles. Construction materials for CCP and FOB defense material Vehicle rearm ,refuel and repair capability. Try to minimize the amount of vehicles to not make the convoy to long. Element need to be ready to follow the convoy in order out of the base and objective 1

Medical
ROOKIE 4-1 Has acces too 2x Medivac vehicle with 4 slots each. Main things to keep in mind for this mission - Create a Safe CCP - No treating in the frontline pick the wounded up and move them to a CCP. and transport back if needed. - Incase of not safe area move on foot

Rules of Engagement
In accordance with SOP

Fire Support Plan
In accordance with SOP

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
PANTHER 9 40mHz 37mHz SFC Kevin Platoon Commander (≤45)
PANTHER 1 250mHz 40mHz SP3 Ellpuk Squad Leader (≤15)
PANTHER 2 260mHz 40mHz SP3 Veagance Squad Leader (≤15)
PANTHER 3 270mHz 40mHz Cpl Gendalorf Infantry Team Leader (≤8)
OZONE 4 70mHz 43mHz SP3 Kat Logistics Support Chief
ROOKIE 4-1 71mHz 70mHz Cpl Melon CMT Leader
Considerations
In accordance with SOP



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1630hrs UTC
FORM UP: 1700hrs UTC
ANNOUNCEMENTS/BRIEFING: 1715hrs UTC
STEP OFF: 1725hrs UTC
END-EX: 1900-2000hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
34x M4A1 PIP 99kg
4x M4A1 PIP (M320) 18kg
2x M590A1 (Long) 7kg
2x M240B 25kg

1x TFAR_rt1523g_rhs Warning 0kg
8x rhsusf_assault_eagleaiii_ocp Warning 0kg
2x B_AssaultPack_cbr Warning 0kg
2x rhsusf_falconii_mc Warning 0kg
5x B_Carryall_mcamo Warning 0kg
8x rhsusf_acc_eotech_552 Warning 0kg
1x TFAR_rt1523g_big_rhs Warning 0kg
1x ACE_SpraypaintWhite Warning 0kg
1x tfw_ilbe_whip_ocp Warning 0kg
4x TFAR_rt1523g Warning 0kg

Muzzle attachments
10x M150 RCO (ARD/Lens Cover) 2kg
20x M150 RCO (ARD/Lens Cover) 4kg

Ammunition
38x 30rnd PMAG M855A1 16kg
88x Painkillers 4kg
10x 30rnd PMAG M856A1 (Tracer) 4kg
4x 40 mm HE Grenade Round 1kg
4x M18 Smoke Grenade (Red) 1kg
2x 8Rnd .00 Buckshot 1kg
4x AN-M14 TH3 Incendenary Grenade 2kg
2x M4A1 SLAM 2kg
30x M83 Smoke Grenade (White) 5kg
14x M18 Smoke Grenade (Purple) 3kg
6x 100rnd M240 Box M80 9kg
6x 100rnd M240 Box M62 (Tracer) 9kg
8x M18 Smoke Grenade (Orange) 1kg
6x MAAWS HEAT 75 Round 16kg
2x MAAWS HE 44 Round 4kg
1x M18 Smoke Grenade (Yellow) 0kg
3x M18 Smoke Grenade (Green) 1kg
14x Ammonium Carbonate 1kg

Uniforms
46x Combat Uniform OCP 83kg

Body armor
3x SPCS (Team Leader Alt/OEF-CP) 14kg
4x SPCS (Squad leader/OEF-CP) 18kg
4x SPCS (Team Leader/OEF-CP) 18kg
4x SPCS (Rifleman Alt/OEF-CP) 18kg
14x SPCS (Rifleman/OEF-CP) 64kg
6x SPCS (Medic/OEF-CP) 27kg
2x SPCS (Machinegunner/OEF-CP) 9kg
5x SPCS (Crewman/OEF-CP) 23kg
4x SPCS (OEF-CP) 18kg

Optics
13x Binoculars 0kg
2x Lerca 1200 Rangefinder (Tan) 0kg

Other equipment
46x Map 4kg
3x Rugged Tablet 8kg
46x Radio 17kg
46x Compass 4kg
46x Watch 4kg
4x GD300 Android 1kg
7x MicroDAGR 2kg
3x Entrenching Tool 1kg

Launchers
2x M136 (HEAT) 13kg
2x MAAWS Mk4 Mod 0 (Olive) 13kg

Weapon optics
2x M145 MGO (ARD) 0kg

Sidearm optics
2x AN/PEQ-15 Black 1kg

Total Equipment: 595kg

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