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[OPORD] Operation Fault Line (2018), Regicide - UNITAF - Arma 3 MILSIM
CONFIDENTIAL / FOR OFFICIAL USE ONLY


OPERATIONS ORDER
Operation Fault Line (2018), Regicide







TO:
OPERATIONS OFFICER
United Task Force
UNITAF Forces Yemen
FROM:
Lt Gen Chad P. Franks
CMDR CJTF USCENTCOM
MacDill Air Force Base Tampa, U.S.





--- OPERATIONS ORDER ---


Situation

Background Information
In preparation for the siege on Kalae Noowi, a Rangers SF detachment assembles out of Phantom Company's position at COP Raven for a night raid on key military targets near the city, such as artillery and Anti-Air. The garrison commander is expected to be present within our AO and a kill/capture tasking has been placed on them.

Friendly Forces
SF Ranger squad consisting of 3 separate teams

Supporting Assets
Callsign Thunder creating distraction and drawing all attention along the AO. There is a Friendly Safe House in the AO, however, only approach if unit is undetected.

Enemy Forces
Low amount of patrols in the mountainside without NVG capabilities. Mechanized Infantry garrisoned in the Airfield. This is the enemy's last major population centre. Expect heavy resistance as soon as element is in combat. If compromised, disengaging and withdrawing is highly advised, as friendly support is impossible and the element will be in danger of being overrun.


Mission

Tasking
Infiltrate behind enemy lines, proceed to approach the enemy Airfield, then destroy as many assets as possible to assist in our main attack on the town. Once the element of surprise is gone, immediately withdraw and RTB.

End-state
Mission Success: No specific win condition for this operation, the more chaos and destruction friendly elements can create, the easier the main attack is going to be. Mission Failure: Friendly elements unable to RTB.


Execution

Commander's Intent
Our intent is to cause chaos.

Tasks and Sequencing
We have a list of key targets we have deemed will cause the greatest impact on enemy garrison force capability and morale for the upcoming siege of objective royal - the urban zone of kalaenoowi and the attached military infrastructure and facilities. Teams Alpha, Bravo and Charlie will all depart from COP Raven by helicopter. We will make use of a helicopter route advised by our HQ team which has had decoy helicopter activity mounting over the past couple of days, and which allows a route through known enemy locations taking advantage of gaps in their cover. A friendly element designated Thunder will also be conducting a diversionary assault on IS forces spread out to the West and North-West of Objective Royal. Once on the ground, all teams will advance to clear out the closest enemy lookout position and begin recce of the AO below. We will attempt to maintain cover of stealth as long as is feasible to enable us to hit more key targets. Once we are compromised, enemy forces in the barracks and city will start to assemble against us. We will intend on breaking contact if we are compromised, moving West or North out of the AO to extract via helicopter. If we have hampered the enemy AA platforms well enough we may be able to call extract in the direction of the south-west side of the AO. I have a list of targets I consider to be preferable, but as noted by HQ any amount of disruption to enemy forces will be helpful in the coming siege. As Recce results will readily regulate our route through the rear of our rival's resistance, I will simply list my preferred targets below. Preferable/ Primary targets: - HVT KING: Enemy garrison commander, now defaulted to leader of IS forces in the region. Kill/Capture. - AA1 and AA2: The most effective enemy Anti-Air platforms. - Artillery 1 or 2 - Vic Depot


Administration/Logistics

Resupply
Combat load will be our supply for the mission. If we hit excessive resistance and are unable to break contact, acquisition of useful assets from our enemies will be authorised by Field Leader.

Medical
In accordance with SOP

Rules of Engagement
In accordance with SOP

Fire Support Plan
In accordance with SOP

Close Air Support
In accordance with SOP


Command/Signal


Communications Plan
Callsign Primary Frequency Superior Frequency ACTUAL
ALPHA 1 250mHz 40mHz MSP Mattjamco SF Commander (≤45)
BRAVO 2 260mHz 40mHz SP3 Veagance SF Team Leader (≤6)
CHARLIE 3 270mHz 40mHz SSG Johnson SF Team Leader (≤6)
Considerations
In accordance with SOP



CONNECTION INSTRUCTIONS

TEAMSPEAK IP: ops.unitedtaskforce.net
GAME SERVER IP (Direct Connect): ops.unitedtaskforce.net
GAME SERVER PASSWORD: issued on Discord

TIMINGS

SERVER OPENS: 1730hrs UTC
FORM UP: 1800hrs UTC
ANNOUNCEMENTS/BRIEFING: 1815hrs UTC
STEP OFF: 1825hrs UTC
END-EX: 2000-2100hrs UTC APPROX
All are GMT/UTC


CONFIDENTIAL / FOR OFFICIAL USE ONLY

Equipment Checklist
The following combined equipment list is issued as part of approved kit lists and across relevant personnel.


Qty Item Weight
Primary weapons
7x Mk 18 Mod 1 19kg
3x Mk 48 Mod 0 (Desert) 25kg
2x HK416 CQC M320 (Desert) 9kg

Muzzle attachments
9x QDSS NT4 5.56mm Suppressor (Coyote) 2kg
3x Sound Suppressor MG 1kg
3x Elcan SpecterDR 1x/4x (killFlash/Coyote) 2kg

12x CUP_acc_ANPEQ_15 Warning 0kg
1x tfw_ilbe_whip_mc Warning 0kg
5x B_AssaultPack_mcamo Warning 0kg
3x B_Kitbag_mcamo Warning 0kg
3x B_Carryall_mcamo Warning 0kg
4x tfw_ilbe_blade_mc Warning 0kg

Weapon optics
9x EOTech 553 + G33 (Coyote) 2kg

Ammunition
9x 5.56mm 30Rnd PMAG Ranger Plate (Coyote) 3kg
30x Painkillers 1kg
2x 5.56mm 30Rnd PMAG Ranger Plate (Coyote/Red Tracer) 1kg
3x 7.62mm 100Rnd M240 (Red TE4) Box 6kg
9x 9mm 17Rnd G17 Mag 2kg
10x M84 Stun Grenade 2kg
6x AN-M14 Incendiary Grenade 1kg
3x Satchel Charge 6kg
6x M18 Smoke Grenade (Purple) 1kg
2x 40mm M443 (HEDP) Grenade 0kg
2x Smoke Round (Blue) 0kg
20x .45 ACP 7Rnd M1911 Mag 5kg
8x M83 Smoke Grenade (White) 1kg

Other equipment
12x Crye Multicam Full 11kg
1x JPC Multicam/w belt (Team Lead) 3kg
16x Map 1kg
1x Rugged Tablet 3kg
16x Radio 6kg
16x Compass 1kg
16x Watch 1kg
3x IOTV (Machinegunner/OCP) 10kg
9x MicroDAGR 2kg
6x JPC Multicam/w belt (Fast) 14kg
2x JPC Multicam/w belt (Communications) 5kg
2x GD300 Android 0kg
4x Crye Multicam Rolled III 4kg
4x JPC Mulitcam (Light) 15kg

Optics
6x Vector 21 Nite 0kg
4x Binoculars 0kg

Night vision
12x AN/PVS-15 (Black) 7kg

Secondary weapons
3x G17 2kg
3x VMH3 7kg
4x M1911 4kg

Total Equipment: 185kg

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